Filip Dujardin, Fictions. via Lingxiao.
"Rare architecturel gift, ultra high frequency architecture and formal architecture." via Lingxiao
Mark Ronson: How sampling transformed music, simply amazing.
Bernard Tschumi Architects
Advertisements for Architecture
Several early theoretical texts were illustrated with Advertisements for Architecture, a series of postcard-sized juxtapositions of words and images. Each was a manifesto of sorts, confronting the dissociation between the immediacy of spatial experience and the analytical definition of theoretical concepts. The function of the Advertisements —reproduced again and again, as opposed to the single architectural piece—was to trigger desire for something beyond the page itself. When removed from their customary endorsement of commodity values, advertisements are the ultimate magazine form, even if used ironically. Because there are advertisements for architectural “products,” the logic of the Advertisements for Architecture asks, Why not advertisements for the production (and reproduction) of architecture?
If you ever plan a trip to Berlin, make sure to make a reservation to see their place at least one month ahead.
Getty Publications just announced the launch of its Virtual Library, where readers can freely browse and download over 250 art books from the publisher’s backlist catalogue.
Architecture of Doom - brutalist projects on Google Maps. Amazing.
Louis Kahn. Transcribed from the 2003 documentary ‘My Architect: A Son’s Journey by Nathaniel Kahn’. Master class at Penn, 1971.
A cache of over 60 exceptionally high quality, high resolution scans.
Amazing collection. Love.
A respectful homage to Shirow Masamune’s manga and Mamoru Oshii’s seminal film “Ghost in the Shell”, this is a modernized direction that still tries to stays true to the original creator’s vision. What started as a photo tribute directed by Ash Thorp and Tim Tadder (photography), soon became a worldwide collaboration of more than 20 artists from around the world, with each and everyone coming together to help breath life into the project, resulting in the artistic interpretation you see below.
For a film that was a comment on the uber-connected society of the future, Project 2501 ended up being itself an example of how this collaborative group of creatives are so connected ourselves. Many of us never met beyond the communications provided by the vast and infinite net, but still came together to make the ultimate tribute to “Ghost in the Shell”.
Everyone of us wanted the opportunity to pay homage to a ground-breaking film that gave us so much.
We sincerely hope you enjoy our effort to capture the energy and beauty of the original film’s title sequence.
Ash thorp - Director / Producer / CG Artist
Anthony Scott Burns - CG Artist
Chris Ford - CG Artist
Colin Thomas - CG Artist
Filipe Carvalho - Art Director / Designer
Franck Deron - Editor
Furio Tedeschi - 3d lead / CG Artist
Gavriil Klimov - CG Artist
Hanno Hagedorn - CG Artist
Kevin Kwok - Web builder
Maciej Kuciara - CG Artist
Michal Misinski - CG Artist / Compositor
Milton Fernandes - CG Artist
Simon Jones - CG Artist - Simulation Artist
Vaughan Ling - CG Artist
Valentin Sorokin - CG Artist
Wedge & Lever - Poster Designer
Adam Tunikowski - Additional Compositing Artist
Aleksandra Rafalksa - Animation
Jaroslaw Handrysik - Additional rendering artist
Kuba Pietrzak - Sound Design
Michal Misinski - Supervisior
Piotr Bialousz - Additional CG Artist
Tomasz Dyrdula - CG Artist
SAN DIEGO CREW
Tim Tadder - Photographer
Dahlia Snyder - Shoot Producer
Mark Peery - Tim Tadder Assistant
Taylor Abeel - Tim Tadder Assistant
Kevin Joelson - Behind the Scenes Photography
Rebecca Joelson - Behind the Scenes Photography
Natalie Bohlin - Hair and Makeup Artist
Christine “IDiivil” Adams - Talent
Fizah Rahim - Photographer
Rezaliando - Photographer
Our Family and Friends
Bahi JD - Advisor
Kaz Oomori - Cultural Design Consultant
Ryan Hawkins - Additional 3D modeling
Tomasz Dyrdula - CG Artist
Vitaly Bulgarov - 3D asset contributor